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Saga Antagonists 8

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Ah, More Baddies, for You All to Enjoy and Devour!!! This time, focusing on Wastelanders, Nomadic Humans, left without a home of their own, After the Armageddon War, and thus,roam.

They aren't true Nomads, they're semi-nomadic, moving from place to place, when things and the climate change.


Like Everybody else, they're suspectible to evil and malicious intentions like the rest of us, from time to time. By no means, am I say that they're all evil. That's not the point of this at all.


Top Row: Left to Right


:bulletred:Wastelander Sheriff-The Law of the Wastelands, the Sheriff is one who is elected by an enclave, or a community of Wastelanders, to defend their Community, against outsiders. Sheriffs and their Posse, are known to be the best fighters that any Enclave can offer.

Equipped with scrapped together armour, made from everything; ranging from sheet metal, to old football impact padding, etc., etc. and wielding weapons ranging from swords from abandoned replica stores, reinforced for combat; to discontinued firearms, or custom made sideirons, made from stamped, recycled and discarded metal; These Men and Women, are the first, and last line of defense for their fellow Wastelanders in an Enclave.




:bulletred:Wastelander Brigand-Sometimes, Life in the Wastelands, is hard living; very hard, since you're having to eek out an existence, on the remnants and remains of The Old World, which exist in countless ruins and abandoned settlements through New Telluria, and the rest of Existence.

Sometimes, things get so bad, that Thievery, is only the viable option, when you don't have training for anything else. Brigands, are the Wastelanders' version of the Thief. They eek out an existence, hitting trade caravans, and stealing from their fellow Enclavers.

While its a disreputable way of life, nevertheless, its a way of life, and if It puts clothes on one's back and food on the table, its better than whoring one's self out, and less unsanitary.



:bulletred: Wastelander Arena Gladiator-Nomads, like all people, love to be entertained, and indulge in all forms of entertainment, when they have the time and the money.

One of the more common form of entertainment, is watching Gladiator fights. Gladiators in the Wastelands, are essentially members from another tribe that were enslaved during the last conflict, or are criminals awaiting parole or execution.


They are put through grueling and brutal training and drug enhancement regiments, which increase both muscle, bone, and tissue density; allowing for Gladiators, to dish out tremendous pain and handle it in return. The more victorious they are in combat, the more their drug regiment, along with their pain, is upped.

Older Gladiators(Those who have managed to survive more than 5 seasons in the ring), are essentially walking mountains of muscle and bone and hardened tissue, whose conditioning has made them immune to the side effects of the drugs, save addiction, and has render them immune to things such as angina and the like.


Unlike the Gladiators of Old, there is no way out. the Way of the Gladiator, is for life.





Bottom Row: Left to Right


:bulletred:Wastelander Community Defender-Member of the Sheriff's Posse, the Community Defender/Protector, are individuals, who are rigorous trained in the ways of war and defending people; to aid the Sheriff as He or She defends their Enclave from outside influences.


They are atheltically conditioned to peak Human Performance, and are skilled in Martial Arts, Parkour, Buildering, Free-Climbing, and Firearms. They are known for their zealous devotion to their work, and their mental conditioning has made them loyal to their Sheriff, rarely, if ever questioning their Sheriff's commands.</>



:bulletred: Wastelander Mystic-Even among the desolation and bleakness of the Wastelands, Magick Users still crop up, like flowers, rare and beautiful.

The most common form, is the Shaman Class of the Mystics; Willworkers, who utilize drugs and other mind-expanding substances and methods, to tap into hidden knowledge, insights, and abilities.


They are often various other things, that are of use to the Community, such as Apothecaries, Farmers, Astrologists, Astronomers, Soothsayers, Philosophers, and a myriad of things, to aid in the survival of their Enclave. And because of this, they are both feared and respected



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